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- // DH INTERACTIVE LLC, COPYRIGHT (C) 1998
- //
- // cell_e2_mesh.ast written at Thur Jan 28 14:06 1998
- //
- //
-
- 24 // file_type
- 112 // file_version
-
- // cell_e2_mesh // Session name
- end
-
- // *** This first section contains the names of all the win_anims used by the table
- mesh_exploding
- end
-
- // *** This second section contains the values for each anim state
- mesh_start
- mesh_exploding
- mesh_exploded
- end
-
- mesh_start // name of this anim_state
- mesh_exploding // name for the win_anim for this state
- mesh_start // default link anim for this anim state
- begin_end_frame 0 0
- // Begin entries for this anim state
- end_of_entries
-
- mesh_exploding // name of this anim_state
- mesh_exploding // name for the win_anim for this state
- mesh_exploded // default link anim for this anim state
- // Begin entries for this anim state
- end_of_entries
-
- mesh_exploded // name of this anim_state
- mesh_exploding // name for the win_anim for this state
- mesh_exploded // default link anim for this anim state
- begin_end_frame 10 10
- // Begin entries for this anim state
- end_of_entries
-